{ "_comment": "Loadouts d'équipement par rôle. Chaque entrée = un item inventory complet.", "garde": { "_desc": "Milicien faction — armé, léger blindage", "weapons": [ {"item_slug": "pistolet_10mm", "item_name": "Pistolet 10mm", "item_type": "weapon_ranged", "quantity": 1, "weight": 1.5, "damage_dice": 2, "damage_type": "physical", "damage_range": "medium", "is_equipped": true} ], "armor": [ {"item_slug": "veste_blindee", "item_name": "Veste blindée", "item_type": "armor", "quantity": 1, "weight": 3.0, "armor_rating": 1, "is_equipped": true} ], "consumables": [ {"item_slug": "stimpak", "item_name": "Stimpak", "item_type": "drug", "quantity": 1, "hp_heal": 4}, {"item_slug": "cram", "item_name": "Cram", "item_type": "food", "quantity": 3, "hp_heal": 2}, {"item_slug": "eau_purifiee", "item_name": "Eau purifiée", "item_type": "drink", "quantity": 2} ] }, "marchand": { "_desc": "Commerçant — défense minimale, stock commercial", "weapons": [ {"item_slug": "pistolet_10mm", "item_name": "Pistolet 10mm", "item_type": "weapon_ranged", "quantity": 1, "weight": 1.5, "damage_dice": 2, "damage_type": "physical", "damage_range": "medium", "is_equipped": false} ], "armor": [], "consumables": [ {"item_slug": "stimpak", "item_name": "Stimpak", "item_type": "drug", "quantity": 2, "hp_heal": 4}, {"item_slug": "cram", "item_name": "Cram", "item_type": "food", "quantity": 5, "hp_heal": 2}, {"item_slug": "eau_purifiee", "item_name": "Eau purifiée", "item_type": "drink", "quantity": 3} ], "stock": [ {"item_slug": "igname_cuite", "item_name": "Igname cuite", "item_type": "food", "quantity": 6, "hp_heal": 3}, {"item_slug": "outils_reparation","item_name": "Outils de répar.", "item_type": "misc", "quantity": 2}, {"item_slug": "eau_purifiee_vrac","item_name": "Eau purifiée (lot)","item_type": "drink","quantity": 5} ] }, "eclaireur": { "_desc": "Rôdeur marais — longue portée, discret, autonome", "weapons": [ {"item_slug": "fusil_chasse", "item_name": "Fusil de chasse", "item_type": "weapon_ranged", "quantity": 1, "weight": 3.0, "damage_dice": 3, "damage_type": "physical", "damage_range": "medium", "is_equipped": true}, {"item_slug": "couteau_survie", "item_name": "Couteau de survie", "item_type": "weapon_melee", "quantity": 1, "weight": 0.3, "damage_dice": 1, "damage_type": "physical", "damage_range": "short", "is_equipped": false} ], "armor": [ {"item_slug": "combinaison_renforcee", "item_name": "Combinaison renforcée", "item_type": "armor", "quantity": 1, "weight": 2.0, "armor_rating": 1, "properties": {"stealth_bonus": 1}, "is_equipped": true} ], "consumables": [ {"item_slug": "stimpak", "item_name": "Stimpak", "item_type": "drug", "quantity": 2, "hp_heal": 4}, {"item_slug": "antidote", "item_name": "Antidote", "item_type": "drug", "quantity": 1}, {"item_slug": "cram", "item_name": "Cram", "item_type": "food", "quantity": 4, "hp_heal": 2}, {"item_slug": "eau_sale", "item_name": "Eau sale", "item_type": "drink", "quantity": 2, "properties": {"irradiated": true, "rad_on_drink": 1}} ] }, "docteur": { "_desc": "Médecin terrain — trousse complète, défense minimale", "weapons": [ {"item_slug": "pistolet_10mm", "item_name": "Pistolet 10mm", "item_type": "weapon_ranged", "quantity": 1, "weight": 1.5, "damage_dice": 2, "damage_type": "physical", "damage_range": "medium", "is_equipped": false} ], "armor": [], "consumables": [ {"item_slug": "stimpak", "item_name": "Stimpak", "item_type": "drug", "quantity": 5, "hp_heal": 4}, {"item_slug": "radaway", "item_name": "RadAway", "item_type": "drug", "quantity": 2, "rad_heal": 3}, {"item_slug": "trousse_soin", "item_name": "Trousse de soin","item_type":"misc", "quantity": 2}, {"item_slug": "cram", "item_name": "Cram", "item_type": "food", "quantity": 3, "hp_heal": 2}, {"item_slug": "eau_purifiee", "item_name": "Eau purifiée", "item_type": "drink", "quantity": 3} ] }, "technicien": { "_desc": "Ingénieur — arme énergie, outils de réparation", "weapons": [ {"item_slug": "pistolet_laser", "item_name": "Pistolet laser", "item_type": "weapon_energy", "quantity": 1, "weight": 1.0, "damage_dice": 2, "damage_type": "energy", "damage_range": "medium", "is_equipped": true} ], "armor": [], "consumables": [ {"item_slug": "stimpak", "item_name": "Stimpak", "item_type": "drug", "quantity": 2, "hp_heal": 4}, {"item_slug": "cram", "item_name": "Cram", "item_type": "food", "quantity": 3, "hp_heal": 2}, {"item_slug": "eau_sale", "item_name": "Eau sale", "item_type": "drink", "quantity": 2, "properties": {"irradiated": true, "rad_on_drink": 1}}, {"item_slug": "outils_reparation","item_name": "Outils de répar.","item_type": "misc", "quantity": 1}, {"item_slug": "composants_elec", "item_name": "Composants élec.", "item_type": "misc", "quantity": 5} ] }, "pillard": { "_desc": "Pillard — violence rapide, armure bricole", "weapons": [ {"item_slug": "batte_cloutee", "item_name": "Batte cloutée", "item_type": "weapon_melee", "quantity": 1, "weight": 1.5, "damage_dice": 2, "damage_bonus": 1, "damage_type": "physical", "damage_range": "short", "properties": {"brutal": true}, "is_equipped": true}, {"item_slug": "couteau_combat", "item_name": "Couteau de combat", "item_type": "weapon_melee", "quantity": 1, "weight": 0.5, "damage_dice": 1, "damage_type": "physical", "damage_range": "short", "is_equipped": false} ], "armor": [ {"item_slug": "armure_planches", "item_name": "Armure de planches", "item_type": "armor", "quantity": 1, "weight": 4.0, "armor_rating": 1, "properties": {"homemade": true}, "is_equipped": true} ], "consumables": [ {"item_slug": "jet", "item_name": "Jet", "item_type": "drug", "quantity": 1, "properties": {"speed_bonus": 1, "addictive": true}}, {"item_slug": "cram", "item_name": "Cram", "item_type": "food", "quantity": 2, "hp_heal": 2}, {"item_slug": "eau_sale", "item_name": "Eau sale", "item_type": "drink", "quantity": 1, "properties": {"irradiated": true, "rad_on_drink": 1}} ] }, "survivant_generique": { "_desc": "Habitant lambda — outil basique, survie quotidienne", "weapons": [ {"item_slug": "baton", "item_name": "Bâton", "item_type": "weapon_melee", "quantity": 1, "weight": 1.0, "damage_dice": 1, "damage_type": "physical", "damage_range": "short", "is_equipped": true} ], "armor": [], "consumables": [ {"item_slug": "cram", "item_name": "Cram", "item_type": "food", "quantity": 2, "hp_heal": 2}, {"item_slug": "eau_sale", "item_name": "Eau sale", "item_type": "drink", "quantity": 2, "properties": {"irradiated": true, "rad_on_drink": 1}} ] }, "raider_boss": { "_desc": "Chef de bande — armé lourd, butin accumulé", "weapons": [ {"item_slug": "fusil_chasse", "item_name": "Fusil de chasse", "item_type": "weapon_ranged", "quantity": 1, "weight": 3.0, "damage_dice": 3, "damage_type": "physical", "damage_range": "medium", "is_equipped": true}, {"item_slug": "batte_cloutee", "item_name": "Batte cloutée", "item_type": "weapon_melee", "quantity": 1, "weight": 1.5, "damage_dice": 2, "damage_bonus": 1, "damage_type": "physical", "damage_range": "short", "properties": {"brutal": true}, "is_equipped": false} ], "armor": [ {"item_slug": "cuir_renforce", "item_name": "Cuir renforcé", "item_type": "armor", "quantity": 1, "weight": 4.5, "armor_rating": 2, "is_equipped": true} ], "consumables": [ {"item_slug": "stimpak", "item_name": "Stimpak", "item_type": "drug", "quantity": 2, "hp_heal": 4}, {"item_slug": "jet", "item_name": "Jet", "item_type": "drug", "quantity": 2, "properties": {"speed_bonus": 1, "addictive": true}}, {"item_slug": "cram", "item_name": "Cram", "item_type": "food", "quantity": 3, "hp_heal": 2}, {"item_slug": "eau_sale", "item_name": "Eau sale", "item_type": "drink", "quantity": 2, "properties": {"irradiated": true, "rad_on_drink": 1}} ] }, "lieutenant": { "_desc": "Bras droit de faction — mieux équipé qu'un garde", "weapons": [ {"item_slug": "fusil_chasse", "item_name": "Fusil de chasse", "item_type": "weapon_ranged", "quantity": 1, "weight": 3.0, "damage_dice": 3, "damage_type": "physical", "damage_range": "medium", "is_equipped": true}, {"item_slug": "pistolet_10mm", "item_name": "Pistolet 10mm", "item_type": "weapon_ranged", "quantity": 1, "weight": 1.5, "damage_dice": 2, "damage_type": "physical", "damage_range": "medium", "is_equipped": false} ], "armor": [ {"item_slug": "cuir_renforce", "item_name": "Cuir renforcé", "item_type": "armor", "quantity": 1, "weight": 4.5, "armor_rating": 2, "is_equipped": true} ], "consumables": [ {"item_slug": "stimpak", "item_name": "Stimpak", "item_type": "drug", "quantity": 2, "hp_heal": 4}, {"item_slug": "cram", "item_name": "Cram", "item_type": "food", "quantity": 3, "hp_heal": 2}, {"item_slug": "eau_purifiee", "item_name": "Eau purifiée", "item_type": "drink", "quantity": 2} ] }, "chasseur_primes": { "_desc": "Mercenaire — équipé pour capturer ou tuer", "weapons": [ {"item_slug": "carabine_308", "item_name": "Carabine .308", "item_type": "weapon_ranged", "quantity": 1, "weight": 3.5, "damage_dice": 3, "damage_bonus": 1, "damage_type": "physical", "damage_range": "long", "properties": {"piercing": 1}, "is_equipped": true}, {"item_slug": "couteau_combat", "item_name": "Couteau de combat", "item_type": "weapon_melee", "quantity": 1, "weight": 0.5, "damage_dice": 2, "damage_type": "physical", "damage_range": "short", "is_equipped": false} ], "armor": [ {"item_slug": "cuir_renforce", "item_name": "Cuir renforcé", "item_type": "armor", "quantity": 1, "weight": 4.5, "armor_rating": 2, "is_equipped": true} ], "consumables": [ {"item_slug": "stimpak", "item_name": "Stimpak", "item_type": "drug", "quantity": 3, "hp_heal": 4}, {"item_slug": "mentats", "item_name": "Mentats", "item_type": "drug", "quantity": 1, "properties": {"int_bonus": 2, "per_bonus": 1}}, {"item_slug": "cram", "item_name": "Cram", "item_type": "food", "quantity": 3, "hp_heal": 2}, {"item_slug": "eau_purifiee", "item_name": "Eau purifiée", "item_type": "drink", "quantity": 2} ] }, "passeur": { "_desc": "Guide / passeur entre zones — mobile, discret", "weapons": [ {"item_slug": "couteau_combat", "item_name": "Couteau de combat", "item_type": "weapon_melee", "quantity": 1, "weight": 0.5, "damage_dice": 2, "damage_type": "physical", "damage_range": "short", "is_equipped": true} ], "armor": [], "consumables": [ {"item_slug": "stimpak", "item_name": "Stimpak", "item_type": "drug", "quantity": 1, "hp_heal": 4}, {"item_slug": "cram", "item_name": "Cram", "item_type": "food", "quantity": 3, "hp_heal": 2}, {"item_slug": "eau_sale", "item_name": "Eau sale", "item_type": "drink", "quantity": 3, "properties": {"irradiated": true, "rad_on_drink": 1}} ] }, "scavenger": { "_desc": "Récupérateur de ferraille — outils, peu d'armes", "weapons": [ {"item_slug": "baton", "item_name": "Bâton", "item_type": "weapon_melee", "quantity": 1, "weight": 1.0, "damage_dice": 1, "damage_type": "physical", "damage_range": "short", "is_equipped": true} ], "armor": [], "consumables": [ {"item_slug": "cram", "item_name": "Cram", "item_type": "food", "quantity": 2, "hp_heal": 2}, {"item_slug": "eau_sale", "item_name": "Eau sale", "item_type": "drink","quantity": 2, "properties": {"irradiated": true, "rad_on_drink": 1}}, {"item_slug": "outils_reparation", "item_name": "Outils de répar.", "item_type": "misc", "quantity": 1}, {"item_slug": "ferraille", "item_name": "Ferraille", "item_type": "misc", "quantity": 5, "weight": 2.0} ] }, "chef_faction": { "_desc": "Chef de faction — équipement narratif unique, hors sim", "weapons": [], "armor": [], "consumables": [] } }